Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

TONE: Serious, fantastical - bright, saturated, varied colors, perhaps less realistic character/stample designs

References

Image Added  Image Added Image Added 


CONCEPT: Player character (PC) and their village are just bit players in the apocalypse. They will never be prophesized about, or remembered after they die. Even their gods barely know who they are. They know this is Ragnarok, and that they will probably not survive–but another day, another minute, another second of life is worth fighting for. The player fights through a seemingly endless night, and the game ends with the sun rising again.

...

SCENE FOUR (summary): the sun begins to rise; dawn is here; Ragnarok is over (?).

PROGRESSION OF MAPS 
Anchor
progression-of-maps
progression-of-maps

...

Summary: With each map, the ghost army is getting closer to the village. Tone goes from bright lighting, high/medium-energy but not panicked (1st map) → a little more grim, struggling in 2nd map → serious, darker/torch-based lighting, more "fighting for your life" energy in the 3rd map

...