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- Systems
- Modify base tower to include fields for:
- Shooting speed
- Shooting pierce
- Shooting range
- Shot persistence
- Toggle for physical vs magic damage
- Toggle for whether it can detect hidden enemies
- Basic implementation of single shooter + area of effect shooter
- Modify base tower to include fields for:
- Balance
- Cannot overlap towers (each tower takes a bit of space)
- Art
- Single shooter draft artwork
- Single shooter draft animation
- Area of effect shooter draft artwork
- Area of effect shooter draft animation
- Quality of Life
- Ability to drag and drop towers from UI to map
- Can view tower range while dragging and dropping
- Design
- In-depth first draft design documentation of upgrade path(s) for single shooter and area of effect shooter
Levels
- Design
- Draft design of first "easy" level
- Art
- Draft artwork/moodboard for first "easy" level
- Audio
- Draft background music for first level
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